Not with all the implicit issues with crit as it stands.Īnd, critical strikes give interesting synergies (King of the Hill? Elemental status effects? Certain uniques.?). With that in mind, would you spend 80 of your passive skill points to always crit? I wouldn't. You can pretty much imagine, that unless you're using ice spear or a wand, that each 15% critical strike passive can be equated to less than or just barely equal to a flat +1% crit chance on your character sheet. And even then, you've forgotten that off-screen reflect monsters will kill you. And then, you've forgotten to get critical mutliplier to make all this crit chance worth your time. The odds become more managable at 8%+, but even with an 8% crit chance melee weapon (basically, a "perfect" dagger, claw or staff in terms of the implicit crit roll) and even when using critical weakness curse, you still need astronomical critical strike chance to reach just 50% crit chance, let alone 95%. with any skill or attack with under 7% base crit chance. There aren't enough passive skill points to max out critical strike chance. If you take a critical strike chance passive that grants 30% to 60% increased chance, you can subtract a few required passives, but it's not significant, as you can obviously note. In the case of most melee weapons (5% base crit), you need 114 critical strike passives of 15%. In order to reach 95% critical strike chance with 15% increase base crit: 7*(1 + base crit: 6*(1 + base crit: 5*(1 + (0.15*114)) There is a maximum crit chance of 95% (w/o Diamond Flasks ) There is a minimum crit chance of 5% (w/o RT)
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |